Lets Go Pikachu and Eevee Team Building


Let’s Go Pikachu and Eevee are just around the corner, and do we have an inside scoop for you! Players have already been hard at work team building, and we want to help you get started with your own when the game launches on November 16th!

We’ll begin with the Pokemon that everyone has been itching to team build with, the stars of the show! Check out our Pikalytics team builder to start organizing your squad, and receiving suggestions on how to fill those teammate slots!



Eevee is the Pokemon that’s the talk of the town right now, kitted out with a slew of new moves for type coverage across the board. The strongest of these moves include:

  • Sappy Seed (90 BP, 100% accuracy, plants the opponent with a Leech Seed)
  • Sizzly Slide (90 BP, 100% accuracy, burns the opponent)
  • Sparkly Swirl (90 BP, 100% accuracy, cures your party of status conditions)

These moves make for fantastic coverage on Eevee, along with the various perks they bring to the table. With the new Candy mechanics, Eevee becomes a powerhouse backed by majorly inflated stats, making it equally (if not significantly more) powerful alongside the giants like Charizard, Venusaur and Blastoise.

Eevee runs well with supporters like Mew and Muk-Alola, as well as the new offensive Paralysis spreader Melmetal. Most teams of the new format will likely look to include the fan-favorite mascot, so be sure to bring some moves to account for the type matchup! Dodrio and Chansey are both popular choices for a fighting slot in the party.



Melmetal is the newly revealed evolution for the mysterious nut Pokemon, and looks like it will be a major player in the new LGPE battling format! Melmetal brings with it staple moves, along with a new exclusive move:

  • Double Iron Bash (60 BP, 100% accuracy, hits the opponent twice, may cause flinching on each hit)
  • Thunder Wave
  • Earthquake
  • Thunder Punch/Ice Punch/Rest

If Rock Slide wasn’t enough to drive people mad with the singular flinching chance, Double Iron Bash will provide two flinch rolls per turn on the opponent’s Pokemon. That, alongside the Thunderwave move slot, means your opponents may not be attacking near as much as they’d like to.

Melmetal has been pairing nicely alongside Eevee, Mew, Zapdos, Venusaur-Mega and Pikachu.



Chansey, a familiar face from the VGC 18 format is making its return in Let’s Go on the switch! As battles will be singles format, Stealth Rock provides a major threat in the head on head. As there are no clearing moves to tear down a set up Stealth Rock, the move will become a major player in LGPE singles battles. Chansey will mainly play the role of a Stealth Rock setter, with chip damage and supporting moves alongside:

  • Stealth Rock
  • Toxic
  • Seismic Toss
  • Soft-Boiled

Chansey mirrors will be a common sight, as they make for a bulky lead choice that can spread early condition before Eevee can come in to provide the cures. If you can force your opponent to waste a turn on switch-in, followed by a wasted turn on status cures, you gain a major tempo advantage in the fight.



Venomoth plays the role of a good ol’ fashioned set up sweeper that many of us will be familiar with. While the set it packs is not terribly interesting, it’s a strong choice for a sweeper who can wreak havoc, as well as recover itself with Roost/Substitute. The common moveset will be as follows:

  • Quiver Dance
  • Bug Buzz
  • Roost/Substitute
  • Psychic

Venomoth partners well with Eevee, Aerodactyl and Alakazam to account for its vulnerabilities in singles battle.



Mega-Alakazam is a major wall, which will be very challenging to find your way through. Kitted with support moves, as well as a strong sweeping attack, Alakazam will be a major threat every team needs to be ready to handle. A standard Alakazam set may look like so:

  • Psychic
  • Calm Mind
  • Recover
  • Shadow Ball

Popular Alakazam partners may be Muk-Alola, Rhydon and Chansey.



This would hardly be a Let’s Go article without mention of the other mascot. Pikachu, while not seeing play nearly as heavily as Eevee got a new kit of moves as well in the new titles.

  • Zippy Zap (50 BP, 100% Crit Chance and +2 Priority)
  • Splishy Splash (90 BD, 100% Accuracy, 30% Chance to Paralyze)
  • Pika Papow (Similar to Return, but Electric-typed)

None of these moves provide as broken a toolkit as Eevee’s new toys, but will be fun to experiment with!

Final Words

That will be all for our early summary of Let’s Go Pikachu and Eevee! Hopefully we’ve managed to provide you a firm head start into team building for the new games. While they may not be the most competitive games, there’s always room to make an interesting format if the community comes together!

Let us know what you think, and enjoy the brand new games launching November 16th! If you haven’t already, be sure to pick up your copy today!